Архив рубрики «News»

Faulty Xbox 360s Spur Petition Drive

11.07.2009

IGNIQ.COM - Microsoft has a petition coming its way from upset Xbox 360 owners all over America. It seems the company’s three-month warranty isn’t enough to please some gamers and they’re demanding at least a year of coverage.A petition has been set up at petitiononline.com to allow 360 owners a chance to voice their opinions. So far more than 2,000 gamers have made their desires known.The petition states that Microsoft’s warranty length is insufficient and goes on to say the current warranty is outrageous and inherently flawed. “Many consumers have had units replaced 2 or more times, in some cases upwards of 5 to 7 times, within the past 8 months since the system launch.” Microsoft has had problems since the launch of the 360 system with everything from the launch itself to making old Xbox games compatible. The three-month warranty seems a little weak, considering the known troubles with the console.

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Sony’s Eric Lempel on Digital Downloads, PS3 Home Integration (PC World)

11.07.2009

PC World - What sort of digital content’s coming for PSP owners in 2009?

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TransGaming’s Cider Lets Enhanced Windows Games Run On Mac

11.07.2009

GIZMODO.COM - No rebooting with Boot Camp and no Parallels software required to make these Cider-enhanced Windows games run on Mac. The only requirement is for game developers to include the Cider software in their game-builds for Windows, and Cider will handle all the translation between Windows and OS X. No major rebuild and development required on the game-developer’s part. One thing that makes Cider different is that the game is effectively "wrapped" with TransGaming’s technology. Users pop in a disc, install the game, and run it just as they would a standard Mac OS X application. But instead of Mac OS X, the game remains a Windows application. Cider, meanwhile, translates on the fly the Application Programming Interfaces (APIs) that the game needs to call in order to work. Interesting, but Mac games are already slower than their windows counterparts (Like World of Warcraft for example), and if there’s going to be interpreting between the two APIs that may slow it down even more. Cider’s people say that users may see "10 to 15 percent lower frame rates" compared to native OS X games. We’ll wait and see whether Cider will be more practical than just rebooting into Windows via Boot Camp.

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E3’s Dead, Long Live E3Expo

11.07.2009

ENGADGET.COM - Well, word’s in from ESA and and E3 is set to be all but castrated — though not killed entirely. Apparently it will become a kinder, gentler, "more intimate" trade show after E3 sought counseling and found itself to suffer from severe cases of ADD, Tourette’s, and harbor deep-rooted antisocial tendencies. But instead of putting the loud and raucous show on meds and calling it a day, they’re rebranding it as E3Expo (which would, effectively, stand for Electronic Entertainment Expo Expo, making it E4) for 2007, and calling it a smaller, more focused event because, "It is no longer necessary or efficient to have a single industry ‘mega-show.’" Whereas we may or may not agree with that statement, one thing is definitely sure: the days of E3 as we know it are officially over. So to our pals in the media and our readers who loved keeping tabs on the madness come early May each year, well, we’ll always have Pari, erm, Vegas.

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Ubisoft to open Toronto studio (Reuters)

11.07.2009

Reuters - French videogame maker Ubisoft Entertainment SA is set to open a Toronto studio that will create 800 jobs over 10 years, the Ontario government said on Monday.

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My 24 Hours With G4TV

11.07.2009

THEGAMERAG.COM - [We all talk about how bad G4TV is and most of that is based on a minimal amount of viewing time. Take a trip with Michael Piercey as he spends an entire day, on his butt, watching G4TV to find out just how bad it is, and if the 'bad' is actually warranted. Part one finds him explaining why he chose to do this experience.] First off, allow me to begin by saying that the title of this piece is a bit misleading. The *censor*ing is there - the nit-picking, the insults etc. What’s misleading is I really only spent twenty-ONE hours with G4, as they run three hours of non-game related paid programming from 5am-8am, and I refused to watch any of that. Actually I asked my editor if I could trade an hour of paid programming for, say, an hour of Fastlane, but he said no, and seemed resolute, so I dropped it. With that disclaimer aside, prepare to become ensconced, as I was, by the tale of a man on his ass, for twenty-one grueling hours. It occurs to me that some of you out there might not know exactly what G4TV is. Well sit on down and I’ll fill you in. G4TV is, as they say, Television for Gamers, that is people who spend their entire day playing video games, but don’t have the internet. I throw the internet thing in there because everything you hear or see on G4 can easily be found online, be it cheats, reviews, or dorks arguing about Star Trek. But beyond that, G4 is a cable channel that thinks they truly understand YOU, the 20-something virgin nerd (that is you, right?). Any sometimes-viewer (and I pray to every god I can think of that they’re the ONLY kind of viewer) will tell you that G4’s programming is all over the board, and they’re right. But let’s step away from that for now.

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Ten Reasons for E3’s Collapse

11.07.2009

NEXT-GEN.BIZ - I was editor-in-chief of the Official E3 Show Daily in 2006, and a few of those produced in the late 1990s. I attended the first E3, and the last and most of the others in between. I’m sorry that this event has gone, to be replaced by some new thing, much smaller in scale - more ‘intimate’ is the euphemism of the moment. It was a great way to meet and greet friends, allies and rivals in the business. It was exciting and fun and loud. It had its faults, but it acted as a focal point for the industry, before the summer’s business of preparing for the Holidays really began. It was an opportunity to take stock of the industry as a whole - the people, the products and the trends. Many greeted the news that E3 had gone with shock. But, in reality, its days were numbered. Here’s why…

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Sony CEO dismisses price cut chatter on PlayStation (Reuters)

11.07.2009

Visitors look at Sony Corp's products at its headquarters in Tokyo June 19, 2009. REUTERS/Kim Kyung-HoonReuters - Sony Corp Chief Executive Howard Stringer brushed off concerns that the PlayStation 3 video game console is too expensive, and said the company is unlikely to sell parts of its business amid the recession.


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Yankidank.com For Sale!

11.07.2009

Yankidank.com has existed for nearly two years. In this time 7,520 users have registered with yankidank.com and 1,418 articles have been entered into the story database. The website’s articles cover the latest video game industry news and a podcasts nominated for the 2005 podcastawards.com best game podcast. Over the past several months I have not had time to maintain the site and I have recently decided to put the site up for bid on sedo.com. The site has only been listed for a little over a week, and I have already been offered close to what I would be willing to accept for the sale of the site. I’m seeking a mininum offer of $1,400 USD for the site and I hope to sell the site in the next few weeks. I will post updates concerning the sale if any offers go through. If you are interested in bidding on the site my advice to you is the sooner you bid the better.

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DS-Xtreme Mod for your Nintendo DS

11.07.2009

ENGADGET.COM - If you’ve tossed around the idea of modding your DS, but never bit the bullet due to the ridiculous amount of loopholes you had to jump through to get your homebrew game on, DS-Xtreme has got you covered. While the precise details of how this thing works its magic are a bit scarce, we do know that the company claims this wonder-working cart will allow you to not only run your favorite homebrew applications on your DS without any software / hardware hacks or workarounds whatsoever, but it also rocks a built-in GUI that interfaces with Windows XP via USB 2.0 for some remarkably easy drag ‘n drop action. All this sounds mighty impressive, especially compared to the PassMe alternative that required a old fashion GBA flash card, linker, and a DS game just to get you up and running; the DS-shaped cartridge features 512MB (4Gb) of built-in storage space, USB 2.0 connectivity, a full sized onboard EEprom "complete with some serious custom engineering," and a snazzy GUI that apparently makes managing your apps a breeze. If you’ve been fantisizing over an easier way to get homebrew material on your Nintendo DS or DS Lite, the DS-X flash cart appears to a dream come true, but considering there’s no specific release date nor price, we’re forced to play the "wait and see" game on this one.

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